122 lines
3.7 KiB
C#
122 lines
3.7 KiB
C#
/*
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* The Alphanum Algorithm is an improved sorting algorithm for strings
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* containing numbers. Instead of sorting numbers in ASCII order like
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* a standard sort, this algorithm sorts numbers in numeric order.
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*
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* The Alphanum Algorithm is discussed at http://www.DaveKoelle.com
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*
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* Based on the Java implementation of Dave Koelle's Alphanum algorithm.
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* Contributed by Jonathan Ruckwood <jonathan.ruckwood@gmail.com>
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*
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* Adapted by Dominik Hurnaus <dominik.hurnaus@gmail.com> to
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* - correctly sort words where one word starts with another word
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* - have slightly better performance
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*
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* Released under the MIT License - https://opensource.org/licenses/MIT
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*
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* Permission is hereby granted, free of charge, to any person obtaining
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* a copy of this software and associated documentation files (the "Software"),
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* to deal in the Software without restriction, including without limitation
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* the rights to use, copy, modify, merge, publish, distribute, sublicense,
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* and/or sell copies of the Software, and to permit persons to whom the
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* Software is furnished to do so, subject to the following conditions:
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*
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* The above copyright notice and this permission notice shall be included
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* in all copies or substantial portions of the Software.
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*
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* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
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* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
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* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
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* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM,
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* DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
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* OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
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* USE OR OTHER DEALINGS IN THE SOFTWARE.
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*
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*/
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using System;
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using System.Collections.Generic;
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using System.Text;
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/*
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* Please compare against the latest Java version at http://www.DaveKoelle.com
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* to see the most recent modifications
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*/
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namespace AutoTag.cli;
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public class AlphanumComparator : IComparer<string> {
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public int Compare(string x, string y) {
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var s1 = x;
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var s2 = y;
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if (s1 == null || s2 == null)
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return 0;
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var thisMarker = 0;
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var thatMarker = 0;
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while (thisMarker < s1.Length || thatMarker < s2.Length) {
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if (thisMarker >= s1.Length)
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return -1;
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if (thatMarker >= s2.Length)
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return 1;
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var thisCh = s1[thisMarker];
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var thatCh = s2[thatMarker];
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var thisChunk = new StringBuilder();
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var thatChunk = new StringBuilder();
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while (thisMarker < s1.Length && (thisChunk.Length == 0 || InChunk(thisCh, thisChunk[0]))) {
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thisChunk.Append(thisCh);
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thisMarker++;
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if (thisMarker < s1.Length)
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thisCh = s1[thisMarker];
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}
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while (thatMarker < s2.Length && (thatChunk.Length == 0 || InChunk(thatCh, thatChunk[0]))) {
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thatChunk.Append(thatCh);
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thatMarker++;
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if (thatMarker < s2.Length)
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thatCh = s2[thatMarker];
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}
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var result = 0;
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// If both chunks contain numeric characters, sort them numerically
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if (char.IsDigit(thisChunk[0]) && char.IsDigit(thatChunk[0])) {
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var thisNumericChunk = Convert.ToInt32(thisChunk.ToString());
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var thatNumericChunk = Convert.ToInt32(thatChunk.ToString());
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if (thisNumericChunk < thatNumericChunk)
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result = -1;
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if (thisNumericChunk > thatNumericChunk)
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result = 1;
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}
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else {
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result = string.Compare(thisChunk.ToString(), thatChunk.ToString(), StringComparison.Ordinal);
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}
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if (result != 0)
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return result;
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}
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return 0;
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}
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private static bool InChunk(char ch, char otherCh) {
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var type = ChunkType.Alphanumeric;
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if (char.IsDigit(otherCh))
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type = ChunkType.Numeric;
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return (type != ChunkType.Alphanumeric || !char.IsDigit(ch)) && (type != ChunkType.Numeric || char.IsDigit(ch));
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}
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private enum ChunkType {
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Alphanumeric,
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Numeric
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}
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}
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