webmusic.js: renamed gstate to playerState
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@ -1,7 +1,7 @@
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let audioPlayer = new Audio();
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let playerState = "idle";
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let continuous = true;
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let repeat = false;
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let gstate = "idle";
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let total = 0;
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let index = 0;
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@ -9,7 +9,7 @@ const handleKeyEvent = (event) => {
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switch (event.key) {
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case " ":
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case "p":
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if (gstate == "idle" && total !== 0) {
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if (playerState == "idle" && total !== 0) {
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if (document.getElementById(index).classList.contains('dir')) {
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return nextTrack();
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}
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@ -83,14 +83,14 @@ const initState = () => {
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}
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const setPlayerState = (state) => {
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gstate = state;
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playerState = state;
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console.log("now in state: " + state);
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updatePlayerState();
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}
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const updatePlayerState = () => {
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let statestr = "[" + gstate;
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let statestr = "[" + playerState;
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if (!audioPlayer.paused) {
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statestr += " " + formatTime(audioPlayer.currentTime) + "/" + formatTime(audioPlayer.duration);
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